Dungeons and Dragons
Session 1 : The Butcher of Greenest
So, this week at camp, we are starting a series of adventures written specifically for the camp that I plan to publish later.
Dungeons and Dragons
So, this week at camp, we are starting a series of adventures written specifically for the camp that I plan to publish later.
Check In
At some point, I might no longer be behind on my to-do lists, and I may not reflect on how fast time moves and how hard it is to keep up. I suspect I may be dead at that point, or possibly so depressed that I have just given up. But for now. How is it April already?
Battletech Aces
Catalyst Game Labs has actually done Battletech players a real favor – everything you need to play the Scouring Sands campaign is contained in the Alpha Strike box and the Scouring Sands box.
Battletech Aces
I was describing the paint job as a sort of “Gatsby Communist,” and a name clicked: “Red Menace.” To kind of run with that highbrow Gatsby communism theme, I think that the full name for my force will be the “Red Menace Mercenary Cooperative”.
Check In
As an aside, this is also related to a question that I encourage everyone, but especially gamemasters, to ask themselves. “Is the game that I want to be playing, or is this the group I want to be playing with?”
Solo Wargaming
Battletech Solo Play – Scouring Sands Aces I am always looking for new, quick-playing, solo wargames, and I have been playing Battletech for almost forty years – since the early days when it was almost entirely played with paper miniatures, and we had to photocopy mech record sheets – classic, if you
I have no use for AI art and would rather pay an artist to create art for me than use an environmental disaster mimeograph. Also, AI art is so soulless and I say this as a person who has a side hustle working with large language models, banal. It does
Dream Campaigns
...a list of dream adventures that they would like to run. Whether too long, too complicated, written for a system that they do not know any players of, or written for a system that does ot suit their gamemastering style.